Poppy Rework
- 2015年11月8日
- 讀畢需時 2 分鐘

Ablities
Passive: Iron Ambassador
Poppy's basic attack throws her buckler, gaining 400 range and 10 + 10 x Level bonus magic damage (18/14/10 [at level 1/7/13] second cooldown). The buckler lands at a nearby location and Poppy can pick it up to gain a shield that absorbs X (15% of her max Health) damage for 5 seconds. Enemies can step on the buckler to destroy it. The buckler automatically returns to Poppy if the attack kills the target.
Q: Hammer Shock
Poppy smashes the ground, dealing 30/65/100/135/170 (+0.7*Bonus AD) plus 6% of the enemies' maximum Health as physical damage, and leaving an unstable area. The area slows enemies inside it by 20/25/30/35/40% and erupts after 1 second, dealing the initial damage again. Hammer Shock deals 80% damage to minions.
Cooldown: 9/8/7/6/5 seconds
Cost: 35/40/45/50/55 mana
W: Steadfast Presence
Passive: Poppy gains X Armor and X Magic Resist (12% of Armor and Magic Resist). This bonus is doubled if Poppy is below 40% Health. Active: For the next 2.5 seconds, Poppy gains 27/29/31/33/35% Movement Speed. While Steadfast Presence is active, she stops enemy dashes in an area around her, dealing 70/110/150/190/230 (+0.7*AP) magic damage.
Cooldown: 24/22/20/18/16 seconds
Cost: 50 mana
E: Heroic Charge
Poppy tackles an enemy, dealing 50/70/90/110/130 (+0.5*Bonus AD) physical damage and carrying them forward. If Poppy carries the target into terrain, the enemy takes 50/70/90/110/130 (+0.5*Bonus AD) additional physical damage and is stunned for 1.6/1.7/1.8/1.9/2.0 seconds.
Cooldown: 12/11/10/9/8 seconds
Cost: 70 mana
R: Keeper's Verdict
First Cast: Poppy channels for up to 4 seconds, slowing herself by 15%. Second Cast: Poppy smashes the ground, emanating a shockwave that deals 200/300/400 (+0.9*Bonus AD) physical damage to enemies around the first champion hit and knocking them a large distance toward their Summoning Platform. The shockwave length and knockback distance increases with channel duration.
















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