top of page

New person of league of legends----Illaoi

  • 2015年11月29日
  • 讀畢需時 2 分鐘

Passive - Propher of an Elder God

Illaoi draws the presence of her god, spawning a Tentacle on nearby impassible terrain if no other Tentacles are nearby (20/19/18/17/16/15/14/13/12 second cooldown [1/3/5/7/9/11/13/15/17 level]). Tentacles interact with Illaoi's abilities and last until killed or if dormant for 1 minute.

Base stats

  • Damage: 60 (+ 5)

  • Health: 585.6 (+ 95)

  • Mana: 300 (+ 40)

  • Movement Speed: 340

  • Armor: 26 (+ 3.8)

  • Magic Resist: 32.1 (+ 1.25)

  • Health Per 5 Sec: 9.5 (+ 0.8)

  • Mana Per 5 Sec: 7.5 (+ 0.75)

  • Range: 125

Q - Tentacle Smash

Passive: Illaoi is healed for 5% of her missing health whenever a Tentacle damages a champion.

Active: Illaoi smashes down a Tentacle, dealing 10 x Level (+1.2/1.3/1.4/1.5/1.6 Total AD) physical damage.

Cost: 40/45/50/55/60 mana

Cooldown: 10/9/8/7/6 seconds

Range: 800

W - Harsh Lesson

For her next basic attack, Illaoi leaps to her target dealing 15/35/55/75/95 (+1.1 Total AD) physical damage. When she strikes, nearby Tentacles will also swing at the target.

Cost: 30 mana

Cooldown: 6/5.5/5/4.5/4 seconds

E - Test of Spirit

Illaoi rips the spirit from a foe's body, forcing it to stand before her, so she can teach them a lesson.

Illaoi calls on the power of her god to pull the Spirit from an enemy champion for 10 seconds. The Spirit can be attacked by Illaoi and her allies and echoes 25/30/35/40/45% (+0.08% Total AD) of the damage it takes to the target.

If the Spirit dies or the target leaves its range, the target becomes Vessel. Vessels spawn a Tentacle every 10 seconds for 1 minute and have their movement speed slowed by 80%, decaying over 2 seconds.

Tentacles swing at Spirits and Vessels dealing 10 x Level (+1.2/1.3/1.4/1.5/1.6 Total AD [based on Q's level]) physical damage.

Cost: 35/45/55/65/75 mana

Cooldown: 20/18/16/14/12 seconds

Range: 900

R - Leap of Faith

Illaoi smashes her idol into the ground, dealing 150/250/350 (+0.5 Bonus AD) physical damage to nearby enemies.

A tentacle spawn for each enemy champion hit and, for the next 8 seconds, Tentacles swing 50% faster, are untargetable, and Harsh Lesson has 2 second cooldown.

'There are kind and gentle gods. Mine isn't one of those'

Cost: 100 mana

Cooldown: 120/105/90 seconds

Range: 450

 
 
 

留言


Featured Posts
Recent Posts
Archive
Search By Tags
Follow US
  • Facebook Basic Square
  • Twitter Basic Square
  • Google+ Basic Square
Join us
  • Facebook Basic Square
  • Twitter Basic Square
  • Google+ Basic Square

2015 BY CSS F4 JuniperJerry Jiang

bottom of page